Inspired by an article compared performance between Away3D vs. Papervision3D, I’ve just wanted to compare simple performance Sandy 3D (3.1 AS3) vs. Papervision 3D (2.0. Revision 849. Code name: Greate White) in rendering 1,000 objects.
As a result, the papervision3D is faster than Sandy3D by roughly 2~3 times or even more. My benchmark implementations of both Sandy and Papervision3D and source codes are available.
Optimization advice of Sandy can be found here.
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